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Written by Wolffiles, Sep 21 2016 at 15:59

Community

= Syphonfilter Beta 1 =

 

This is the first release of Wolf ET map, "Syphonfilter", created by Devils Right Hand.

= Storyline

It's the year 1999 and international terrorist Erich Rhoemer is running his drug cartel in Costa Rica, which he uses to finance his notorious terrorist activity. Deep in his private compound he has created his own bioweapons laboratory, where his team of evil scientists have produced a virus called "syphonfilter".

This is a genetic-specific bioweapon which has the ability to target and destroy individual Races. Rhoemer has sent a ransom demand of 100 million dollars to the American Whitehouse, warning them that if his demands are not met he will fire his first missile at the city, which will cause an estimated 100.000 deaths.

However, Rhoemer's missile is not located in Costa Rica, where the virus was developed. Satellite surveillance has revealed that he has constructed the missile in a old Soviet base in Rozovka in Kazahkhstan. Your mission is to infiltrate the base, destroy the missile, all computer equipment and escape with the "syphonfilter" documents.

= Screenshots

Download the new map HERE

Source - Splashdamage - Devils Right Hand

The Wolf Team website HERE

» read more on Wolffiles
Written by Wolffiles, Sep 19 2016 at 16:14

Community

= Biohazard Beta 2 =

 

This is the second release of the map, "Biohazard", created by Devils Right Hand.

=Storyline=

It's July 24th 1998 in Raccoon City. A series of bizarre murders have occurred on the outskirts of Raccoon City, each victim has been attacked by a group who leave signs of cannibalism on the victims' remains. The Raccoon Police Department, Special Tactics And Rescue Service, are assigned to investigate the murders.

The Special Tactics And Rescue Service is divided into two teams, Alpha and Bravo. Bravo Team is sent first, but after contact with them is lost,  Alpha Team is sent to investigate both the grisly murders and to find the reason behind the disappearance of Bravo Squad.

= Changelog =

- Fixed the flagspawn, the Allies now spawn where they should after capturing the forward flag.
- Fixed the missing texture on the lab pipe
- Changed the blast door texture in the lab 

=Screenshots=

Download the new version HERE

Source - SplashDamage - Devils Right Hand

The Wolf Team website HERE

» read more on Wolffiles
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Written by Wolffiles, Sep 16 2016 at 22:59

Community

= ET Dark PHX Final =

 

This is the final release from Pheonix and R3b3L of their excellent map, ET Dark PHX.

=Storyline=

 

The Allied troops must steal a Jadgpanther tank and fight their way through the long dark road that leads to Wolfenstein. The Allies will use their stolen tank to blast open an access route that will take them to the tomb of the war god, Heinrich, who the Axis forces are determined to resurrect in order to change the course of the war.

Once the access route to Heinrich's tomb is opened, the Allies must plant and detonate dynamite inside the underground tomb in order to rid the world of the threat of Heinrich once and for all. The Axis forces will do all in their power to prevent this from happening.

=Screenshots=

Download the new map, botfiles included, HERE

Source - Splashdamage - R3b3L

» read more on Wolffiles
Written by Wolffiles, Sep 15 2016 at 20:03

Community

 

The open source, cross platform level editor for id Tech games.

 

GtkRadiant is the official level design toolchain for games powered by id Tech engines from id Software,

and is maintained by a community of volunteers. GtkRadiant is powered by the GTK+ Project and released under a GPL license. 

 

 

 

 

We have had a steady stream of fixes coming in from contributors over the last few months, to fix a number of memory errors and bugs across the map compiler (q3map2) and the bot routes compiler (bspc). Several of those fixes also improve the stability and correctness of the tools on 64-bit Linux.

To get an overview of the changes in 1.6.5, please consult the Milestone issues list on GitHub. Latest changes on GtkRadiant and BSPC for more details.



To celebrate, we are rolling out an updated website that Obsidian has put together on the GtkRadiant.com domain, where you can download the latest build.

Last but not least, we are now accepting donations via Gratipay. Please show your love and support to the project!

 

Download here

 

Source : etpro.de  | gtkradiant.com

» read more on Wolffiles
Written by Wolffiles, Sep 14 2016 at 02:52

Community

= ET: Legacy Version 2.75 =

 

ET:Legacy 2.75 released!

Long overdue, but it is finally here! Nearly one year ago, we released version 2.74, which has since been downloaded more than 50 thousands times. Today, we are pleased to announce the release of ET: Legacy 2.75.

As the game has been in a stable state since quite some time, we had the possibility to specifically focus on polishing the game feature-wise as well as improving the general player experience. Both the game engine and Legacy mod came to the table and received innumerable bug fixes and further code clean-up, making this new version the biggest we have ever released.

The changelog is long and ranges from rather simple UI changes like the 'landmine spotted' spamming to more serious back-end updates. Key updates worth mentioning are the additional OpenAL sound backend that will surely rejoice 7.1 surround system owners, as well as the new openGL 3 renderer. While now available for general public testing, this new renderer remains for now in an ‘experimental’ state and will be improved gradually over the following months. Other notable changes include a working multi view feature and the re-activation of the gamepad device code.

The implementation of a skill rating system definitely reached a milestone, and the addition of a SQL backend will allow flexible and powerful control with a complete Lua administration suite that will be delivered to you soon. Both of these features will be introduced in more details in the coming days. So make sure to keep an eye out for this project!

We are confident to say that ET: Legacy is the most advanced, stable and optimized ET version ever created and we will continue to work to live up to that statement. Future features and updates are already in the pipeline and are being worked on. The work on getting ET: Legacy away from the licensed assets took a big leap forwards as well a few weeks ago. We are definitely on the right track!

= Downloads

ET: Legacy 2.75 - Windows 32-bit installer HERE

ET: Legacy 2.75 - Mac OS X 32-bit installer HERE

ET: Legacy 2.75 - Linux 32-bit installer HERE

ET: Legacy website HERE

Source - SplashDamage - KeMoN

 

 

» read more on Wolffiles
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Written by RtCW4ever, Sep 11 2016 at 18:44

Community

 LRS Drydock Sniper B1

LoRenz presents his Enemy Territory Sniper map - LRS Drydock Sniper Beta 1

Quote: Hello to all. This time, we are in a dry dock. Allies and Axis ships, need repair. There are many spots inside and cranes on the move.
There is also a puzzle to solve, to earn aprofitable snipe spot for a few minutes.
Thanks to Elite for his music. Thanks to Mo0n for the environment idea.

Have fun.
LoRenz

Source: Big thx to LoRenz via FB and Mail

» read more on RtCW4ever
Written by Wolffiles, Sep 09 2016 at 14:18

Community

= American Civil War Mod - Version 2 =

 

This is the new and improved total conversion of Wolfenstein Enemy Territory to an American Civil War theme. It has been created by PAV, who is also the creator of BOBOT.

There are now 30 maps to play, in 3 ten-map campaigns. The maplist is as follows:

= North American Campaign:

# Killdeer Mountain

# Fort Abercrombie

# Storm Point

# Once Upon a Time in the West

# Factory

#The Wild Wild West

# Farm

# Hang'Em High

= Central American Campaign:

# Fort Laramie

# Church

# Union pacific

# Burlington

# Home Sweet Home

# Hacienda

# Warlock

# Durango

= South American Campaign:

# Dodge City

# Colorado River

# Santa Fe

# El Paso

# Tombstone

# Tijuana, Yuma

# Tucson

# Mexican

# Oasis

# The Alamo.

Please note that some of the maps have "night" versions that can be played too.

= Screenshots

Download the new version HERE

Source - SplashDamage - PAV

 

» read more on Wolffiles
Written by Wolffiles, Sep 08 2016 at 16:02

Community

= Castle Headquarters =

(aka Castle Republican Party Headquarters)

 

A new Allied-attack map created by Devils Right Hand.

= Storyline

A group of traitor officers are to rendezvous in a Bavarian castle to discuss their secret plans to assassinate the Führer. Allied Intelligence has become aware of the existence of these plans and would very much like to obtain a copy of them.

Therefore, they send a squad of their elite Paratroopers to the castle in order to do just that.

= Screenshots

Download the new map HERE

Source - SplashDamage - Devils Right Hand

The Wolf Team website HERE

 

 

» read more on Wolffiles
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Written by Wolffiles, Sep 02 2016 at 13:49

Community

= Mountain Pass Beta 1 =

= Created by Devils Right Hand =

 

= Storyline

The Axis forces have hidden an enormous stash of gold and priceless artwork in old, abandoned mines, somewhere in the mountains. The Allies have been unable to locate this stash, however, Allied HQ received intel that secret documents, pertaining to the whereabouts of this stash, are located in a nearby mountain village.

The Allied squad must locate and infiltrate this village, eliminate all Axis troops, destroy the Axis radio communications in order to prevent reinforcements being called in, steal a truck and make their escape back to Allied HQ.

= Screenshots

Download the new map HERE

TheWolfTeam's website HERE

Source - Splashdamage - Devils Right Hand

 

» read more on Wolffiles
Written by Wolffiles, Aug 31 2016 at 10:47

Community

Willkommen - Welcome - powitanie - welkom - добро пожаловать - bienvenue - benvenuto

 

Wir laden ein - Samstag dem 03.09.2016 ab 20.00 Uhr

We invite - Saturday 03.09.2016 from 20.00 o'clock

Мы приглашаем - Суббота 03.09.2016 с 20.00 ч

Nous invitons - Samedi 03.09.2016 à partir de 20.00 heures

Invitiamo - Sabat 03.09.2016 a partire da 20.00

Wij nodigen - 2016/09/03 zaterdag om 20.00 uur

Zapraszamy - Sobota 03.09.2016 o godzinie 20.00

 

Server IP: 85.93.89.82:27962

Mod: NoQuarter 1.2.9. b6

 

 

Source: DSK-ET

» read more on Wolffiles
Written by Wolffiles, Aug 25 2016 at 16:01

Community

= Return to Castle Wolfenstein Venom Mod =

= Version 4.8 =

 

This is Hellbaron's latest release of RtCW Venom Mod, the latest patch to fix the water effect for the lake in the "Forest" level is aleady included in this download.

-  What's New -

# Fixed the A.I. in the maps, "Escape 1", "Escape 2", Crypt 2" and "Forest".

# Better glass surfaces and reworked shaders

# Reflective decals

# Better textures for grenades, the Tesla gun and MP40

# New effects for Warrior zombies

# New texture for the Snooper rifle created by Schiff, now with reflections

# Less hard drive space required than in previous versions

# Added "autoexec" files for classic/tweaked advanced settings

- Screenshots

Download the new version HERE

Hellbaron on ModDB HERE

Source - RonboyProductions - Ronboy

» read more on Wolffiles
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Written by RtCW4ever, Aug 19 2016 at 21:24

Community

New Version of RealRTCW Realism Mod Released - Version 2.0 + Optional HD Pack!

Hello everyone. I'm proud to announce that WolfETPlayer has released a new version of his RealRTCW Realism Mod today - version 2.0! Also, he has released an optional HD pack which combines textures from some other HD texture mods for Rtcw. You can download both releases below.
I would like to thank WolfETPlayer for his amazing work thus far.

Source: moddb.com/realrtcw-realism-mod-2.0 | ronboyproductions

» read more on RtCW4ever
Written by Wolffiles, Aug 15 2016 at 13:39

Community

= The Dark Army Uprising =

= Latest News Update =

 

More than three years since it's announcement, seven months after its first Microsoft Windows release, the Return to Castle Wolfenstein modification has been reworked in order to match RtCW fans' (rather high) expectations. However, one issue was still being faced during said rework, a new engine had to be found that could handle some of the promised exclusive features, with the intention to ultimately have a choice to download this modification as an add-on or as a "standalone" project, (as originally intended).

Last month, TITEUF was contacted by Russian developer, WolfETPlayer, concerning the now-released engine modification, "RealRtCW", (which is based on the famous engine patch 1.42d made by Knightmare), who asked TITEUF for his agreement to use the "Remade Weapons/Additional Weapons" add-ons, to which TITEUF agreed.

When the first version of "RealRtCW" Mod was released, TITEUF immediately saw WolfETPlayer's coding potential, as well as the engine's ability to perfectly handle "The Dark Army: Uprising's" weapon models. Also, the original patch made by Knightmare has amazing features. So, it raised an important question, in terms of an RtCW equation, "The Dark Army: Uprising + RealRTCW"...would it work?

Once TITEUF had received WolfETPlayer's agreement, a rather long phase of testing began. The true work on the project will resume with the release of the second version of the engine, "RealRtCW 2.0". WolfETPlayer now also joined the "TITEUF-85 Prøductions" crew. Stay tuned for more up-coming updates on this exciting new RtCW collaboration.

# New Menu Screenshots

The Dark Army - Uprising on ModDB HERE

Source - RonboyProductions - Ronboy

 

 

 

» read more on Wolffiles
Written by Wolffiles, Aug 12 2016 at 14:23

Community

= Battalion 1944 Alpha, Beta & Early Access =

 

The new Battalion 1944 Paypal Store has now opened, which means that we can all now gain access to the Battalion 1944 Alpha, Beta, Early Access and Full versions of this epic World War 2 FPS. Many German fans of the new game, who dislike paying with credit cards, had asked for this Paypal option to be included.

Battalion 1944 recaptures the core of classic multiplayer shooters and propels World War 2 into the next generation. Battalion utilises the most advanced industry technology in order to create a visceral and heart-thumping experience that has been crafted by the game designers, who have grown uo playing Medal of Honor and Call of Duty 2.

The Alpha release is coming in May 2017, until then, feel free to join our growing community on Reddit, Discord and on our official Forums, where the Battalion 1944 Devteam actively seek game design suggestions.

Battalion 1944 Paypal Store HERE

New Battalion 1944 website HERE

 

» read more on Wolffiles
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Written by Wolffiles, Aug 02 2016 at 16:42

Community

= Return to Castle Wolfenstein - Singleplayer Mission =

= Clonewar 2044 v1.1 =

 

This is Hellbaron's remake of the original Return to Castle Wolfenstein singleplayer mission created by Flipmode.

# Storyline

The Axis Forces were planning to build their own Timeportal and they have now succeeded in doing so. Appearently, they plan to travel to the future in order to use a new technology known as "cloning". Their main objective is the reproducing of human beings and as you can imagine their intention is not to create civilians.

If they succeed they could send back an enormous army of clones, created from their elite Armed Forces. The Allies need to steal this project, destroy all communications, kill all resistance and take over the control of the Timeportal.

# Screenshots

Download the new mission HERE

Hellbaron on ModDB HERE

Source - RonboyProductions - Ronboy

 

» read more on Wolffiles
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